1/7/2024 0 Comments State of decay 3 heartland![]() Barracks (Clearable) - Your standard barracks from the SoD2 campaign.Oh, and one last factor - Jurassic Junction is the best base in all of State of Decay 2, bar none. As well, one of the facilities in Jurassic Junction provided four (!) fuel resources a day, so gasoline won't be much of an issue like it can be in the campaign. This disadvantage is mitigated by the fact that, unlike campaign mode, missions don't have timers on them, so time isn't as much of a factor. The bad news about this is that Jurassic Junction is generally far away from most points of interest on the map, so you'll be driving a lot. As part of the main quest, you will be "forced" to occupy this base as your new home, and you will stay here for the entirety of Heartland. Each plague wall battle will be part of a pre-set quest.Īnd with that, we can begin our Heartland walkthrough! And unlike the main campaign where I can only give you detailed tips and general advice on how to advance, the preset missions allow me to walk you through Heartland step-by-step!įirst, though, let's talk about the one and only base on the map - Jurassic Junction. A bit of good news, you don't have to face these at full strength until the end of the campaign (you fight a weakened one mid campaign), nor do you have to hunt them down yourself. Having said that, Heartland does introduce a new "meatwall" obstacle (literally), the Plague Wall, which operates just like a Plague Heart, but with 3x the strength. The goal of Heartland is to complete these preset missions unlike the main campaign, you do not have to clear out plague hearts or elect a leader and complete their quest chain. The bad news of course is if someone dies, they are irreplaceable, so make sure to keep everyone alive, as there are achievements tied to this as well.įinally, unlike the main campaign, there are no random events or missions - all the missions are preset and always come in the same order. ![]() This is good, as there are achievements tied to recruiting everybody. Speaking of which, unlike the main campaign, there is a set maximum number of survivors you can recruit (8 per run, 9 if you exploit a game glitch), and they are always the same people. Outside of its mediocre position, you will love this base. To put it another way, if Jurassic Junction were a base in the main campaign, it would be the best base on all the maps, bar none. You get four small and four large open slots from the get-go, as well as a plethora of build-ins that can be maximized by the different survivors you recruit during the game. ![]() While its position is pretty fairly "meh" (the Heartland Trumbull Valley map is essentially a big circle, so the base is on the circle road at least, though not near any big towns), Jurassic Junction is absolutely STACKED with awesome built-in facilities (see the Jurassic Junction section below for more details). There is only one base in the game, Jurassic Junction, and you will occupy it very early in the campaign as part of the story missions. ![]() This guide will assume the selection of Larissa/Aunt Fiona for its initial playthrough, but feel free to swap this out, as you'll cover both set of characters at some point anyway. Given this, you cannot import characters from other game modes or start with any other characters outside of these two sets (so, sadly, no importing fully levelled, fully stocked characters here). This choice changes the story of the first 1/3 of the game, as well as each pair having their own sets of story related achievements related to them, so you'll have to run Heartland at least a time and a half to unlock all achievements. You get to choose from two sets of survivors when starting the game: Quincy/Helena, or Larissa/Aunt Fiona. Matching pfp for friends funny.Some more changes from the main campaign:
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